namespace Battle.TimelineLog
{
    /// <summary>
    /// 战斗参与者的属性集合
    /// </summary>
    public class BattleProp
    {
        public IntProp AtkSpd { get; }//攻速，也就是普通攻击间隔,ms
        public IntProp Atk { get; }//攻击力
        public IntProp Def { get; }//防御力
        public IntProp CritRate { get; }//暴击率
        public IntProp CritHurt { get; }//暴击伤害
        public IntProp ComboRate { get; }//连击率
        public IntProp DodgeRate { get; }//闪避率

        public BattleProp()
        {
            AtkSpd = new IntProp();
            Atk = new IntProp();
            Def = new IntProp();
            CritRate = new IntProp();
            ComboRate = new IntProp();
            DodgeRate = new IntProp();
        }

    }
}